Definitions

Catalogue of the Entity Definition

The simulation uses a number of entities that define the behaviour/charactertics of simulations entities.


Building Spec

Building Specifications available for bases

Complaint

Health Complaints affecting Persons

Construction Stage

Stages available for constructing a new site

Crew

Predefined Crew for use in Scenarios

Crop

Crops are the plants that can be grown in the Greenhouse

Food Recipe

Recipe (Food Process) to create Food

Malfunction

Various defined Malfunctions that can occur.

Manufacturing Process

Manufacturing Processes that consume resources to create new resources.

Meal

Meal that are prepared

Part

Parts used for repairs and processes

Reporting Authority

Reporting Authorities that control the Settlements

Resource

Resources that can be stored and used for manufacturing and cooking.

Resource Process

Automate processes that consume resources to create new resources.

Resupply Manifest

Resupply Manifests that are used to resupply a Settlement templates

Robot

Specification of various Robots.

Scenario

Predefined Scenarios used to start the simulation

Settlement Template

Settlement templates that can be used in a Scenario

Treatment

Treatments applied to cure Complaints

Vehicle Spec

Types of Vehicles Featured for Mars Surface Operations